"I doubt it"

A hilarious card game called "I Doubt It" makes bluffing an important ploy. During his turn a player can challenge the preceding player if he doubts his word. If the challenger is correct, the bluffer is penalized. If the challenger was fooled, then he himself gets stuck with extra cards.

Such interplay of doubt and trust and penalty and reward extends to more than the card table; it is part of the framework of human existence. Countless times each day we must decide whether or not to challenge the ideas and suggestions presented to us. We don't want to waste our time with spurious things. When we come up against them, we are right to say, "I doubt it."

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