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Gaming: a benefit or a blight?
Gaming in some form—in which money and valuables are bet in games of skill and chance—has been around since 1300 B.C. Game boards and accessories have been found in the tombs of Egyptian royalty. In 200 B.C. Romans used the same type of dice used today for betting. The earliest state lotteries are said to date from A.D. 1520 and were conducted in France. Centuries later, the American Colonies used lotteries to raise funds for colleges, schools, churches. And during the Civil War, keno, which began far back in Chinese history, amused tired soldiers.
Gaming is built on a false premise that makes good seem uncertain—a matter of luck instead of the result of divine laws that are totally reliable.
Enjoy 1 free Sentinel article or audio program each month, including content from 1898 to today.
March 25, 1996 issue
View Issue-
Gaming: a benefit or a blight?
Lacy Bell Richter
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God's man is not a gambler
Marvin J. Charwat
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Godlikeness*
Lois Mann Ringwalt
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Can God heal mental illness?
Susan E. Niebel
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The power of God—the only real power there is
with contributions from Tara Wolfe, Lindsay Shick-Heath
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Glory to God, peace to you and to all
Marguerite Saye
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Cheer
Irene E. Campbell Stoianovsky
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Is ambition right for a Christian?
Kathleen J. Wiegand
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Singing and healing
by Kim Shippey
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The next chapter in modern medicine
Mary Metzner Trammell
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After studying Christian Science for about fifty years, I am submitting...
David McMillan Browne