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In a world of video games, Matthew Corless, a twelve-year-old from Nova Scotia has come up with a board game. It's called "Escape from Sadness." Matthew developed the essential concept and then got some help from his brother Mark and their friend Alex, who are both ten.

The goal of the game is to leave the starting point—"Sadness"—for "Understanding," which leads to "Gladness." On the way, the player may land on a spot marked "B," which stands for "Beatitude." If he or she can say one of the Beatitudes given in the Bible's book of Matthew, the player moves forward a space.

The same rule holds for squares that show two stone tablets—representing the Ten Commandments.

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December 4, 2000

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